Impact Project
Beyond The Screen: Tech & Leadership for Social Impact (YDoS Project)
In a community where many young people had smartphones but lacked the skills to turn them into tools for income, Creative Digita Technologies launched Beyond The Screen — a digital empowerment initiative that transforms everyday phone users into creators, freelancers, and digital entrepreneurs.
Through a hands-on, real-world training model, participants didn’t just learn — they built, launched, and monetized their skills.
The Problem
In many underserved communities like Ikorodu:
- Youths own smartphones but lack income-generating digital skills
- Heavy reliance on social media for consumption, not creation
- High unemployment and underemployment
- Limited access to affordable digital training
- Persons with disabilities face even greater barriers
This creates a cycle of digital access without economic value.
The Solution
The project introduced a practical, monetization-driven digital training model that:
- Focused on skills that generate income immediately
- Used accessible tools (mobile-first learning)
- Combined digital skills + leadership + mentorship
- Created a community for continuous growth
What Was Done
Phase 1 (Main Program):
- Trained 26 youths (including persons with disabilities)
- Delivered modules on:
- AI tools (ChatGPT, Copilot, etc.)
- Graphics design (Canva)
- Video editing (CapCut)
- Content creation & social media management
- YouTube setup and monetization
Phase 2 (Continuity Program):
- Advanced training for selected participants
- Focused on:
- Video editing mastery
- Content strategy
- YouTube monetization
Support System:
- Created a WhatsApp mentorship community
- Integrated participants into ongoing CDT ecosystem
Impact & Results
- 26 youths trained (including 5 persons with disabilities)
- 20+ additional youths trained in advanced phase
- 65%+ demonstrated practical proficiency
- Participants:
- Created business pages
- Launched YouTube channels
- Started offering digital services
Most importantly:
- Shift from content consumers → digital earners
Real Impact (Human Stories)
“I can now design flyers and market my bead-making business online… this program gave me skills, confidence, and a new vision.”
— Participant, Ikorodu
“For the first time, I don’t feel invisible… I can now showcase my work and attract customers.”
— Young hairdresser & participantInnovation
- Mobile-first digital training model (low barrier to entry)
- Integration of AI tools for grassroots users
- Combination of:
- Skills training
- Leadership development
- Monetization strategy
- WhatsApp-based mentorship ecosystem
Challenges & Learning
- Limited resources vs high demand
- Internet and power constraints
- Need for more devices
Key Insight:
When training is practical and tied to income, engagement and outcomes increase significantly.
Sustainability & Scale
- Participants onboarded into long-term mentorship community
- Annual execution under CDT programs
- Peer-to-peer multiplier model:
👉 Each participant trains others- Future direction:
👉 Expansion across multiple LGAs and states